<aside> 🌍 The Essential Experience: Providing the experience of immersion as a tool for physical and emotional regulation through effective sound design and visuals.
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The immersive approach addresses two basic human needs: the desire for participation and the joy of play. People want to have an influence on their surroundings. By taking an active role, they are enabled to have a much stronger experience within the event.
How to create immersion?
Immersion by definition is “deep mental involvement in something.” I believe that the best way for us to achieve this in our design is to use our research on sense and stimulation, and the psychology of music and sound design (from phase two) to create a multi-sensory game experience. If we can stimulate a player through the use of sound, visuals and motion, we can also stimulate their minds and evoke feelings in them.
I have also found an article, published by Forbes and informed by writers, game designers, immersive theatre producers and other creators and it asks them this question: “What do you think is the secret to creating an immersive experience or world?”.
Here were the tips given:
“If the player's self isn't imported into the world, it's all paper thin. They have to project themselves into it in some way. They need to hear their breath in order for it to be alive.”
Visual Design
The visit to the LUX Exhibition as well as my research into sensory rooms and technologies has supported my ideation into the visual experience that I want to create for our game.