To begin ideation of game mechanics, interactions and experiences, Emilia and I carried out the crazy eights design method. This involves setting a timer and rapidly scribbling images to convey an idea that comes to mind. Each idea must be drawn within one minute and then you must move onto the next one. It’s a really fun method that get’s the brain working quickly.

It’s a known fact in design practice that your worst ideas come out first so this method was helpful to come up with little experiences but they will then be built upon and made better. So really this idea is best for creating lot’s of little starting points to help blast off the ideation process.

Here is my outcome of the crazy 8’s method:

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Admittedly I do find this method quite difficult as I struggle to think back to the essential experience we created while trying to make my brain run a mile a minute, so unfortunately I did miss the target on some of these “experiences”. However the mechanics and interactions that I managed to come up with can be adapted to the experience and reflecting over them afterwards helped me to get back on track.

<aside> 💙 A reminder of the essential experience: Providing the experience of immersion as a tool for physical and emotional regulation through effective sound design and visuals.

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My Ideas Generated